#define _IMPROVED_PACKET_ENCRYPTION_
#define __ITEM_SHINING__ //Enable ITEM_SHINING SYSTEM
#define ENABLE_GLOBAL_CHAT // AKTIVIERT DEN GLOBAL CHAT
#define __PET_SYSTEM__
#define __DITO_SYSTEM__
#define __UDP_BLOCK__
#define ENABLE_LANG_AND_EMPIRE_FLAG
#define __SEND_TARGET_INFO__
#define __SASH_SYSTEM__
#define __CHANGELOOK_SYSTEM__
#define CHANGE_SKILL_COLOR
/* OFFLINE SHOPS */
#define ENABLE_SHOP_DECORATION
#define OFFLINE_SHOP // Offline shops system
#define GIFT_SYSTEM // gift system enable
#define FULL_YANG // Enable support for yang type long long
#define SHOP_TIME_REFRESH 1*60 // time for cycle checking older shops
#define SHOP_BLOCK_GAME99 //Blocking create shops on channel 99
//#define SHOP_DISTANCE // Show shops in pos distance like WoM2
#define SHOP_AUTO_CLOSE //Enable auto closing shop after sell last item
//#define SHOP_ONLY_ALLOWED_INDEX //Enable limiting for other map index which is not defined in player.shop_limit
//#define SHOP_HIDE_NAME // Enable hidding shop npc names like "Player's shop"
#define SHOP_GM_PRIVILEGES GM_IMPLEMENTOR //Minimum GM privileges to using Shop GM Panel
/* OFFLINE SHOPS END */
#define __WEAPON_COSTUME_SYSTEM__
#define ENABLE_MAINTENANCE_SYSTEM
#define FLUSH_AT_SHUTDOWN
// #define KRIT_NORMAL
#define KRIT_GEANDERT
#define ENABLE_TITLE_SYSTEM
#define ENABLE_IGNORE_LOWER_BUFFS
//#define ENABLE_CLONE_SYSTEM
#define ENABLE_EXTEND_ITEM_AWARD
//#define ENABLE_START_LEVEL20_GUILD
#define ENABLE_PREMIUM_SYSTEM
#ifdef ENABLE_PREMIUM_SYSTEM
#define ENABLE_PREMIUM_DEBUG
#define ENABLE_UPDATE_PACKET_IN_PREMIUM_SYSTEM
#define ENABLE_PREMIUM_LOG_SAVES
#define ENABLE_PREMIUM_PREFIX_IN_CHAT
#define ENABLE_BOX_GIVING
#ifdef ENABLE_BOX_GIVING
#define PREMIUM_BOX_ID 95000
#define PREMIUM_BOX_COUNT 1
#define PREMIUM_BOX_INTERVAL 7 //delay between box giving (in days)
#endif
#endif
#define ENABLE_PVP_ADVANCED
#define EQUIP_ENABLE_VIEW_SASH ///* If you not have sash system implemented delete this line. #define EQUIP_ENABLE_VIEW_SASH *///
#define __ENABLE_DICE_SYSTEM__
#ifdef ENABLE_PVP_ADVANCED
#define BLOCK_CHANGEITEM "pvp.BlockChangeItem"
#define BLOCK_BUFF "pvp.BlockBuff"
#define BLOCK_POTION "pvp.BlockPotion"
#define BLOCK_RIDE "pvp.BlockRide"
#define BLOCK_PET "pvp.BlockPet"
#define BLOCK_POLY "pvp.BlockPoly"
#define BLOCK_PARTY "pvp.BlockParty"
#define BLOCK_EXCHANGE_ "pvp.BlockExchange"
#define BLOCK_EQUIPMENT_ "pvp.BLOCK_VIEW_EQUIPMENT"
#define BET_WINNER "pvp.BetMoney"
#define CHECK_IS_FIGHT "pvp.IsFight"
#endif
#define WJ_EXTENDED_PET_SYSTEM
//#define MULTI_LANGUAGE_SYSTEM
#define ENABLE_SPECIAL_STORAGE
#define ITEM_BUFF_SYSTEM
#define KOECHER_DES_BOGENSCHUETZEN
#define PARTY_BUFF_SYSTEM
#define ELEMENT_NEW_BONUSES
#define ENABLE_AGGREGATE_MONSTER_EFFECT
#define ENABLE_RENEW_MESSENGER_WHISPER
#define PARTY_PICKUP_STACKABLE
#define SHOP_SEARCH
#define SHOP_SEARCH_PRICE_MIN
//#define ENABLE_NEW_AFFECT_POTION
//#define ENABLE_SHOW_CHEST_DROP
#define NEW_PET_SYSTEM
#define __DUNGEON_FOR_GUILD__
#ifdef __DUNGEON_FOR_GUILD__
#define __MELEY_LAIR_DUNGEON__
#ifdef __MELEY_LAIR_DUNGEON__
//#define __DESTROY_INFINITE_STATUES_GM__
#define __LASER_EFFECT_ON_75HP__
#define __LASER_EFFECT_ON_50HP__
#endif
#endif